I’m making completely HTML 5 based games for online play. Here’s my current list.
I was experimenting with Construct 3’s tile mapping for platformers, and ended up creating a skiing penguin. Go figure. I made this one compatible with mobile devices, phones, and old fashioned computers. I haven’t added any sound, but may revisit it later and add the “Penguin Death Squawk”.
I got bored this weekend so whipped up a simple game using Construct 3‘s free version. I called it Humpty Pong, because it has Humpty Dumpty and all the king’s horses and all the king’s men, and even features a wall. The graphics is from a massive web clipart collection I bought back in the 1990’s. Yeah, … old.
Use the arrow keys to move the men/horses back and forth. With each point added to your score, Humpty moves just a little faster. Humpty is also designed to change directions randomly, … sometimes without even hitting a wall. When the game ends, wait a few seconds and press any key to get a new game running.
System Requirements: Chrome 57 or equivalent.
My current favorite tool for creation of online games is Construct 2. There are many game engines out there, but Construct 2 is my favorite because of the low cost, and the fact that Scirra (the maker of Construct 2) does not charge a royalty for games you sell or distribute using their engine. Many popular game engines want a chunk of your earnings if you create the next big internet gaming sensation. Scirra is happy to sell you a hobbyist or professional license. That is why you will see Construct 2 favored on this site.
Now, let’s get your first game made with a brief Construct 2 game creation tutorial.
Continue reading “Constructing Online Games”